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Against the "white page" problem

Those "games" (meaning visual and indirect) are to quickly move away with minimal stress from the white page problem

(Warning : those are just description, real visuals will be ready soon)

The "idea membrane"

(the green circle is inside the red circle)

inspired by the Protocells book and the chemoton as a functional depiction perfectly coherent with idea=function (or the original nodeas in my old notes) and the ability to have functional ideas and chain them (the processing of an idea being a form on nucleus/nucleolus, etc) this shouldn't be explicit for newcomers obviously :-#

The "neighbor network"

The Classic, simply populate your SandIdeabox with

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Page last modified on March 24, 2010, at 01:11 PM