Designing Virtual Reality Systems The Structured Approach by Gerard Jounghyun Kim - ISBN 978-1-85233-958-6 - Springer 2005

book
http://books.google.com/books?id=ID&pg=PA

Motivation

Going beyond 3D with stereoscopic view, what actually is virtual reality.

Pre-reading model

List the main decisions that should be impacted by reading the book in order to estimate the Seedea:Content/Newconcepts#InformationActionRatio and facilitate rule design as suggested after finishing TheTinkerersAccomplice.

Draw a schema (using PmGraphViz or another solution) of the situation of the area in the studied domain before having read the book.

Reading

  • 1 Introduction: Virtual Reality in a Nutshell
    • "interesting quote." (p1)
    • note
    • ...
  • 2 Requirements Engineering and Storyboarding
    • (p20)
  • 3 Object and Scene Modeling
    • (p20)

See also

Overall remarks and questions

  • this? that?

Synthesis

So in the end, it was about X and was based on Y.

Critics

Point A, B and C are debatable because of e, f and j.

Vocabulary

(:new_vocabulary_start:) new_word (:new_vocabulary_end:)

Post-reading model

Draw a schema (using PmGraphViz or another solution) of the situation of the area in the studied domain after having read the book. Link it to the pre-reading model and align the two to help easy comparison.

Categories

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