WomenInVirtualRealityAndFilm Saturday November 19, 4pm

#HASHTAGUNSET on Twitter, identi.ca, Live Cast, TwitterStreamGraphs, Collecta, flickr

Own objectives

  1. demystify VR/webVR and programming
  2. learn about women in VR/360
  3. learn about the workflow of VR/360 studios

Attended activities

webVR workshop

new starting point https://jsbin.com/zofada/edit?html,output

  • advantage of having linked experiences as steps is that people who really mess up their code start again with a clean slate

steps

  1. model the current room using primitives
  2. add your laptop make it play a video
    • ?
  3. break the walls (if you added any) and move the entire room outside! (hint: use a 360 image)
    • ?

Object Position (from ObjectPosition)

Exercise https://jsbin.com/tigikaw/edit?html,output

That's, no lengthy text on the history of VR, no complicated instructions, follow the link, spend the time you want on it, explore the documentation if you feel like.

Make sure you are comfortable with JSBin to maximize your screen real estate, be able to save what matters, have preview on the phone, etc.

Once you think you are down discuss what you have learned, what made sense, what did not, what you think is missing for you to go further and explore your ideas.

What do you need to know now to make a proper VR experience?

Finished? Go back to WorkshopICONOctober2016

Primitives (from Primitives)

rExercise: Use all available primitives (<a-box>, <a-cone>, <a-cylinder>, <a-plane>, <a-ring>, <a-sky>, <a-sphere>, <a-torus>) only and color to represent the room we are in. If you feel limited use also rotation, position and scale.

There is no cheating, if you do no cheat in ANY possible way (spying on your neighbour, exploring the doc, finding online examples, etc) then you make your life harder for no good reasons. How much notes did you take so far? How are you notes organized? If the workshop was to stop right now, would feel comfortable doing all that again without them?

Extra exercise : make a copy of the same room but smaller and in a different location by only adding 2 lines.

How did you do that? Did it make sense? Can you imagine other situations where it could be useful?

Camera (from Camera)

Demo https://output.jsbin.com/wasaki/ and https://output.jsbin.com/gozetat/

A special entity yet a normal entity. Why special? Why normal? What was the difference between the 2 demos?

What do you believe are the problem of advantages with playing with the camera?

What are the do or do not rules of camera in VR?

Videos (from Videos)

Demo http://vatelier.net/MyDemo/AframeDiscovery/

Honestly it works but I just don't really what good can come out of this. It's all about 3D and experiences. Yes... surely videos can be used in a fun but the point of VR is to escape the flat screen.

Exercise : prove me wrong. I'm serious.

360Photos (from 360Photos)

Demo http://vatelier.net/MyDemo/360Selfie/

Note : want a 360 of us? Just ask.

Exercise : use our photo and overlay a shape with a different color rougly front of each person.

What are the advantages? Limitations? How can you use this?

Extra exercise : changing starting viewpoint on the 360, there are at least two ways to do it.

Going further : see how this tiny branded gallery is done http://vatelier.net/MyDemo/Branded360/

360Videos (from 360Videos)

Ask Brecht.

This was just a teaser, sorry about that! Jokes aside 360 videos are just like 360 photos. The only difference is if you target mobiles, make sure the target platforms loads a format that is supported (I'm looking at you Apple!).

<<<<<<<

  • consider also a condensed version of key steps

Exercise https://jsbin.com/tigikaw/edit?html,output

That's, no lengthy text on the history of VR, no complicated instructions, follow the link, spend the time you want on it, explore the documentation if you feel like.

Make sure you are comfortable with JSBin to maximize your screen real estate, be able to save what matters, have preview on the phone, etc.

Once you think you are down discuss what you have learned, what made sense, what did not, what you think is missing for you to go further and explore your ideas.

What do you need to know now to make a proper VR experience?

Finished? Go back to WorkshopICONOctober2016 rExercise: Use all available primitives (<a-box>, <a-cone>, <a-cylinder>, <a-plane>, <a-ring>, <a-sky>, <a-sphere>, <a-torus>) only and color to represent the room we are in. If you feel limited use also rotation, position and scale.

There is no cheating, if you do no cheat in ANY possible way (spying on your neighbour, exploring the doc, finding online examples, etc) then you make your life harder for no good reasons. How much notes did you take so far? How are you notes organized? If the workshop was to stop right now, would feel comfortable doing all that again without them?

Extra exercise : make a copy of the same room but smaller and in a different location by only adding 2 lines.

How did you do that? Did it make sense? Can you imagine other situations where it could be useful? Demo https://output.jsbin.com/wasaki/ and https://output.jsbin.com/gozetat/

A special entity yet a normal entity. Why special? Why normal? What was the difference between the 2 demos?

What do you believe are the problem of advantages with playing with the camera?

What are the do or do not rules of camera in VR? Demo http://vatelier.net/MyDemo/AframeDiscovery/

Honestly it works but I just don't really what good can come out of this. It's all about 3D and experiences. Yes... surely videos can be used in a fun but the point of VR is to escape the flat screen.

Exercise : prove me wrong. I'm serious. Demo http://vatelier.net/MyDemo/360Selfie/

Note : want a 360 of us? Just ask.

Exercise : use our photo and overlay a shape with a different color rougly front of each person.

What are the advantages? Limitations? How can you use this?

Extra exercise : changing starting viewpoint on the 360, there are at least two ways to do it.

Going further : see how this tiny branded gallery is done http://vatelier.net/MyDemo/Branded360/ Ask Brecht.

This was just a teaser, sorry about that! Jokes aside 360 videos are just like 360 photos. The only difference is if you target mobiles, make sure the target platforms loads a format that is supported (I'm looking at you Apple!).

======= >>>>>>>

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that by him

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Overall remarks and conclusions

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  • see also that other event

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Other reviews or coverage

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To do

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