Initial result : minimal narrative with direct result to explore and boundaries.
Issues following the 1st attempt (13 February 2017)
- text, even if illustrated, seems not to be engaging enough
- lot of skimming then unable to figure out the "next" step e.g. end of the page and moving to another one
- gap between interaction visuals and code
- unable to directly manipulate visuals
- mostly interesting for non developers
- see potentially Object.getOwnPropertyNames(AFRAME) below
- difficulty with assets
See also Object.getOwnPropertyNames(AFRAME)
Note that Object.getOwnPropertyNames(AFRAME) is not interactive for now. It could be changed by e.g. looking at a component enables it on the last selected entity.
- impossible save so trying in VR on another device (e.g. Cardboard) will not work with the new values
- impossible to drag the object around (could be done via the Inspector but then hides the narrative) and see the slider be updated accordingly
Motivation as a tweet https://twitter.com/utopiah/status/829256814780874757
Using own past work
and "explorable" movement
to make a WebVR explorable
as workshop material.
- In VR scene selection and path debugging presented during ViveDevBXLSession1
- grabbable box with editable coordinates displayed and constantly updated
- visually distinct spaces the box can be moved in
- lot less intuitive without room scale controllers
- difference with the position exercise of VR Inception School?
- navigate in a landscape of concepts (cf Tweet), gather concepts in a backpack as reusables items
- escape room
Criteria, what makes an explorable an explorable
- guided pedagogical result?
- controllers giving the ability to explore beyond the expected outcome?
- visual result?
See instead http://worrydream.com/MediaForThinkingTheUnthinkable/ :
- showing the behavior of a system
- seeing all variables at once
- multiple representations for the same behavior
- directly interacting with behavior
Own need to better learn about explorables
- VR curriculum oriented explorables
- e.g. geometry, linear algebra, ECS pattern, etc